For some, death is only the beginning. These undead push aside the dirt and slowly climb from their dark graves as flesh peels from their bones. Their tortured souls materialize and hover in the air, as if a cold, blue flame suddenly ignited. They awake on the tables of cruel necromancers and feel an unnatural hunger twist their stomachs. Undead wander the land with a single-minded purpose, incessantly searching to fulfill some dark desire. What is it that ripped you back from the blissful rest of afterlife? Was it unfinished business? Dark magic? An eternal hunger for human flesh? Whatever drives you, the living shall have no respite. Death has come for them.
Examples of Undeath characters include: A necromancer reanimates the corpses of her enemies to do her bidding. A death knight serves his dark god with a blade that drains the energy from his foes. Awakened as if from a dream, an undead gains sentience and sets out on a journey to discover what killed him. Undeath Dead Nerves (Undeath | Combat) Effects
Gain the defense "Dead Nerves ☐". Mark it when you suffer a Bad Tale that an undead creature could ignore. If that Bad Tale gave you a condition, completely ignore all negative effects associated with that condition Descriptions
ignoring a fatal wound unnatural resilience undead anatomy your rotten organs Examples
Ignore
your guts spilling out carry around your decapitated head ignore a sword through your heart Death Throes (Undeath | Combat) Effects
Collaborate on something powerful that happens when you die Descriptions
your soul exploding uttering a final curse completing your most powerful spell finding vengeance Examples
What Happens
explode in necrotic energy take your attacker with you return as a ghost curse someone Death Watch (Undeath | Combat) Effects
Whenever you or one of your closest allies would die, they instead hold onto life for several minutes or hours, depending on the severity of their injuries. During this time, they can be healed as normal to potentially avoid death. Also, the GM must answer honestly whenever you ask how close a creature is to death Descriptions
hiding them from death altering their anatomy extending their life with necromancy Drain Soul (Undeath | Combat) Effects
You can take a defying or recently dead creature's soul. Write it on your character sheet (max 5). Others can't interact with the soul (such as to resurrect it or communicate with it) without your consent. Also, you can forever obliterate the soul to temporarily gain some of its power. Collaborate on what it entails Descriptions
soul strands rising to your clenched fist capturing its spirit in a gem devouring its essence Examples
Power
increase one of your stats bolster to do what it did well gain a temporary CharacterTrait summon its spirit Plaguebearer (Undeath | Combat) Effects
Collaborate on a disease that you carry, and how it spreads. You are immune to it Descriptions
pallid skin sunken eyes pus-filled boils on your skin black blood skin covered in a sheen of sweat Examples
Plague
virus bacteria worm parasites fungal mushroom spores dark curse the seed of a corrupted plant Symptoms vomit and nausea painful boils extreme fever necrosis coughing weakness eventual death Transmitted by skin-to-skin contact damaging someone bodily fluids drawing a rune on their skin Reanimate (Undeath | Combat) Effects
Collaborate on a death condition and how quickly you reanimate. If you die and your death condition isn't met, you return to life Descriptions
crawling out of a shallow grave coalescing from death pulling yourself out of the spirit realm Examples
Death Condition
staked in the heart decapitated killed when your phylactery is destroyed poisoned Touch of Death (Undeath | Combat) Effects
You can kill a creature that isn't significantly more powerful than you. Collaborate on how this CharacterTrait works Descriptions
ripping apart their soul turning their blood to acid decapitating them withering their flesh Examples
How it Works
lose a fraction of your soul to fuel the spell they haunt you afterward you anger death itself Bloodseeker (Undeath | Exploration) Effects
You can hear far heartbeats with perfect accuracy. While focusing on someone, you can sense and understand every part of their physiology as if you'd dissected them and carefully studied every body part Descriptions
hearing blood course through their veins noticing subtle changes in their physiology Examples
Sense
smell disease hear a nervous heartbeat feel the warmth of arousal see pregnancy taste their fear Despoiler (Undeath | Exploration) Effects
You can cause far plants and objects to wither and decay Descriptions
withering plants to dry husks rusting metal spoiling food and water warping wood cracking stone Eternal Hunger (Undeath | Exploration) Effects
You no longer need to eat or drink. Collaborate on 1 new need that you must fulfill at least once a week or starve. When you excessively indulge in this need, you heal as if you received 1 day of bed rest and medical attention, and you're bolstered to do anything Descriptions
cold skin no pulse you don't bleed when you're cut obsessive desire growling stomach Examples
New Needs
drink blood eat nightmares consume souls feast on fear absorb magic devour nightmares Haunt (Undeath | Exploration) Effects
You can awaken the terrain. It becomes sentient and gains XP equal to half your total XP, which it can spend however it wants. Collaborate on its personality. Its disposition toward you significantly improves Descriptions
spilling your blood into the earth binding a spirit to the land corrupting the area enchanting it Examples
Terrain Actions
open and close doors attract or repel creatures alter its geography a ship sails itself Pierce the Veil (Undeath | Exploration) Effects
You can see the spirit world. Collaborate on what that entails Descriptions
looking through ghost eyes shifting your soul your eyes going black seeing dead people Examples
Entails
see recently dead spirits murderers appear to have blood-stained hands see where a death occurred Unlife and Unlimb (Undeath | Exploration) Effects
You can attach and reattach your body parts. You control your detached body parts and sense the world through them. You can instantly heal some conditions (such as an amputated arm) in this way Descriptions
watching through an eyeball crawling with a hand pulling your guts back inside yourself Wraith (Undeath | Exploration) Effects
You can become ethereal or return to your normal form. Ethereal things pass through non-ethereal things like a ghost, and vice versa Descriptions
taking a ghostly form crossing dimensions turning to mist becoming a living shadow Aura of Death (Undeath | Interaction) Effects
You can give all far creatures the overwhelming desire to leave the area Descriptions
whispering dark words creating a sudden chill giving people an unsettling feeling in their guy Banshee's Wail (Undeath | Interaction) Effects
You can emit an incredibly loud sound. Far creatures gain the condition "Deaf" until the ringing stops. The sound also shatters glass and shakes structures Descriptions
screaming the cries of the dead wailing in agony speaking with death's otherworldly voice Braaaiins (Undeath | Interaction) Effects
You can gain some of dead creature's knowledge and memories Descriptions
eating its brains consuming its soul enslaving it in the afterlife absorbing its brain waves Charon's Toll (Undeath | Interaction) Effects
You can sacrifice 1 treasure to negate 1 Bad Tale Descriptions
buying coins to pay death's toll turning treasure into ash giving coins to a shadowy hand Medium (Undeath | Interaction) Effects
You can speak to the dead. You must have access to part of a creature's body, or something that was important to it in life Descriptions
opening a door to the afterlife tugging at a soul strand sending your voice into the grave world Possess (Undeath | Interaction) Effects
You can vanish and take control of a corpse or vulnerable creature. Use its stats and traits instead of your own, but you retain this CharacterTrait. If the body you're possessing has more XP than you, gain a condition you can't remove until you end the possession. Your host can attempt to rebel against your possession Descriptions
overpowering its soul becoming a spirit and moving inside of it infecting its thoughts Revenant (Undeath | Interaction) Effects
You can return a dead creature to life. Give them a quest. They remain alive as long as they treat that quest as their foremost goal in life. Collaborate on what happens after they complete Descriptions
giving them a second chance letting them tie up loose ends ripping them out of the afterlife Examples
After the Quest
they can do as they please they can pursue 1 quest of their own choosing before they die